Thursday, March 17, 2011

Deeper Into the Underdark

Starday, 1st of Flocktime, Common Year 598

The intrepid party pushed on into the underdark. Exploration of the caverns beneath the tomb proved dangerous at almost every turn. A cave containing several sarcophagi was discovered but the party was chased off by an undead shadow. Surviving that peril, the gang of adventurers ran into a swarm of disease-ridden giant rats that they managed to dispatch in short order. Further investigation revealed a cave with a deep hole in one corner. Searching the hole disturbed the creature living there, a giant ant-like beast that chased the group back to the tomb level.

After having little luck in the caverns, the party returned to the temple of Mayahiene. Careful investigation of the statue revealed a secret door beneath its base. Descending into the hidden area revealed a series of secret doors, much like those below the temple of Heironeous.

Sunday, 2nd of Flocktime, Common Year 598

The intrepid party left the temple and returned to the caverns beneath the tomb. They headed to a locked door near a large underground lake. Rain attempted to pick the lock but was unable to do so. While the adventures were distracted, four giant frogs exited the lake and attacked the party. The frogs were beaten back at a heavy cost and the party once again had to take shelter in the temple of Heironeous for an entire week in order to recover from the poisonous bites of the frogs.

Sunday, 9th of Flocktime, Common Year 598

Leaving the temple, the party spent a day recovering the raft they won by defeating a troll. Dragging the raft down into the caverns, they used it to cross the underground lake where they found a crystal cave. Rain broke off a crystal and took it with her as the party searched the cave. The search resulted in the discovery of a staircase to a lower level. The party descended the stairs.

The staircase ended in a vast cavern covered in moss and giant toadstools. A brief investigation left the party feeling that they were out manned and they ascended the staircase.

The day's adventure ended with an encounter with several animated skeletons. Kath, the priest of Kord, used his holy symbol to destroy the undead. The spoils from this combat was 12 rubies stuck into the skeleton's eye sockets, 6 suits of chain mail, 6 scimitars, and 6 amulets.