Friday, May 20, 2011

Tough Foes

Pushing further into the tomb, the party came upon a sarcophagus containing an evil spirit. The undead, a wight to be exact, mercilessly attacked the party and inflicted grievous wounds on Schmidt, costing him a good deal of experience. Luckily the party discovered that they carried a necklace of missiles and plucked several fireballs from it to lob at the wight. This was a great help in the eventual vanquishing of the creature. The battle netted the party quite a haul:

21,476 cp
1,612 sp
222 gp
50 ep
4 small diamonds
3 golden statues of the demon lord Orcus
1 buckler
1 quiver

Emboldened by their victory, the group ventured further and discovered the lair of a vile and powerful ogre. A mighty battle ensued with the party coming out on top once again. This clash yielded:

Sack 1
2,063 sp

Sack 2
45 sp
350 ep

Sack 3
1,067 gp

Sack 4
8 gems
3 necklaces
1 silver bracelet
1 small jade statuette

Sack 5
2 brass candle holders
a fine mirror
1 silver chalice
17 assorted earrings
5 gold rings
1 iron ring
1 silver holy symbol

3 potions
6 long swords
2 maces
3 short swords
1 great sword
1 masterwork composite longbow
1 light crossbow
1 dwarven war axe
1 great axe
1 trident
1 suit halfling size leather armor (damaged)
1 suit dwarven size chain mail (damaged)
1 suit elf size studded leather armor (damaged)
3 medium shields that are (seriously damaged)
2 tower shields

Thursday, March 17, 2011

Deeper Into the Underdark

Starday, 1st of Flocktime, Common Year 598

The intrepid party pushed on into the underdark. Exploration of the caverns beneath the tomb proved dangerous at almost every turn. A cave containing several sarcophagi was discovered but the party was chased off by an undead shadow. Surviving that peril, the gang of adventurers ran into a swarm of disease-ridden giant rats that they managed to dispatch in short order. Further investigation revealed a cave with a deep hole in one corner. Searching the hole disturbed the creature living there, a giant ant-like beast that chased the group back to the tomb level.

After having little luck in the caverns, the party returned to the temple of Mayahiene. Careful investigation of the statue revealed a secret door beneath its base. Descending into the hidden area revealed a series of secret doors, much like those below the temple of Heironeous.

Sunday, 2nd of Flocktime, Common Year 598

The intrepid party left the temple and returned to the caverns beneath the tomb. They headed to a locked door near a large underground lake. Rain attempted to pick the lock but was unable to do so. While the adventures were distracted, four giant frogs exited the lake and attacked the party. The frogs were beaten back at a heavy cost and the party once again had to take shelter in the temple of Heironeous for an entire week in order to recover from the poisonous bites of the frogs.

Sunday, 9th of Flocktime, Common Year 598

Leaving the temple, the party spent a day recovering the raft they won by defeating a troll. Dragging the raft down into the caverns, they used it to cross the underground lake where they found a crystal cave. Rain broke off a crystal and took it with her as the party searched the cave. The search resulted in the discovery of a staircase to a lower level. The party descended the stairs.

The staircase ended in a vast cavern covered in moss and giant toadstools. A brief investigation left the party feeling that they were out manned and they ascended the staircase.

The day's adventure ended with an encounter with several animated skeletons. Kath, the priest of Kord, used his holy symbol to destroy the undead. The spoils from this combat was 12 rubies stuck into the skeleton's eye sockets, 6 suits of chain mail, 6 scimitars, and 6 amulets.

Saturday, February 5, 2011

Further Adventures in the Wilderness

Freeday, 27th of Planting, Common Year 598

Sarison cast a web on over the fountain, preventing an attack by the skeletons and the party pushed on to the North. The party eventually came to a pulsating red glyph on the wall. Judging the glyph to be a magical trap of some sort, Rain attempted to disable it. Her attempt only succeeded in bringing forth some for of extra-planar being and the party fled back to the temple of Heironeous and hid in the chamber beneath the statue.

The next day the party warily emerged from their hiding place to find that the being had gone. Deciding that further exploration of the tombs would prove fatal, the party set out into the wilderness. While investigating the a cave, the group stumbled upon a beholder. The chances for escape looked slim but Rain's quick talking convinced the beholder that they were allies.

Freeday, 28th of Planting, Common Year 598

Continued exploration of the wilderness ended with the party being ambushed by a troll. The battle was particularly one sided with the party gaining an early advantage over the troll and maintaining it throughout the fight. With things looking grim for him, the troll beat a hasty retreat. The party joined the chase, overtook, and dispatched the troll. Continuing to the east, the party came upon a canoe crafted from a log at the river's edge. Using the canoe, the adventurers crossed the river and, after some investigation, they found a cave that looked to be the home of the troll. Therein the party found gold, silver, gems, and some magic items (a potion, dagger, and necklace).

Starday, 1st of Flocktime, Common Year 598

After spending the night in the troll's cave, the adventurers took the canoe and traveled down river. They discovered that the river entered a cave where it went over falls. The party exited the canoe just before the underground entrance and discovered a staircase leading into the underground. Near the end of the staircase the party came across the body of a priest of Orcus. The priest had a map on him that showed the tomb and a secret entrance leading to an unknown location.

The party returned to the tomb the next day and found the secret entrance. Opening the hidden entrance alerted some of the skeletons from the font. The party entered the secret passage and spiked the door shut. The party discovered a lever in the wall but thought the better of pulling it. Forging ahead, Schmidt fell into a pit trap and was knocked unconscious. After rescuing Schmidt, the party discovered that the lever operated and locked the pit trap.

The party continued down a flight of stairs into a cave complex. Exploring the caves led the party to a vast underground lake. Crossing the cave in front of the lake nearly ended in disaster as a stalactite fell from the ceiling and impaled Kath, the cleric. When he went to Kath's aid, two giant frogs shot out their tongues and got hold of Sarison's legs. Combat ensued and ended with the party killing the frogs. After the battle, the party returned to the stairs leading to the upper level.

Saturday, December 4, 2010

Exploring the Mountain Tomb

Godsday the 18th of Planting, Common Year 589

The group of intrepid adventurers went back to the Temple of Heironeous in order to allow Naimi to recover from the spider bite. Once Naimi was healed, the push into the forest continued!

Wary of the spiders, Rain made an effort to search out their webs in hope of finding cocoons of adventurers carry treasure or magic to their dooms. Rain spotted a cocoon and retrieved it from a web high in a tree. Unfortunately, Rain alerted the spider to her presence and was bitten but not poisoned. The party killed the spider and tore open the cocoon only to find a dead squirrel.

Upon reaching the end of the forest path, the party came upon an archway leading into a mountain. On either side of the arch was a statue that was damaged and desecrated. Sarison detected an enchantment beyond the archway and Schmidt tried to activate it by tossing the squirrel into the passage. That had no effect so Rain attempted to disable the device. The attempt was unsuccessful and the glyph of warding triggered, much to Rain's dismay.

The commotion in the passageway alerted a group of nearby skeletons and caused them to attack. Sarison tangled the skeletons using a web spell and the undead creatures were overcome. The battle, however, was fierce and the party was forced to retreat to the temple of Heironeous in order to tend to their many wounds.

On Freeday, 21st of Planting, the party traveled back into the mountain passage finding two destroyed basins that once held holy water, a room in which someone lived many years ago, and a large fountain that spurted blood! Worse yet, skeletons rose from the fountain and attacked the party as they explored the area. Another heated battle took place and after the skeletons were defeated, yet another group of them rose from the fountain! The party beat a hasty retreat to the temple and rested for another two days before traveling back to Fairhill to enlist the aid of Kath, a priest of Kord.

On the 27th of Planting, the reinforced party made another push into the mountain passage. Kath identified the place as a holy tomb where the faithful priests of Heironeous and Mayaheine were laid to rest. The tomb had been defiled and bore many markings of the demon god Orcus! Upon entering the room with the blood fountain, four more skeletons rose to attack the party. Another pitched battle was joined with the party emerging victorious. However, there was no time to savor their good fortune for as the last skeleton fell, the party heard splashing coming from the fountain!

Thursday, October 28, 2010

Into the Shrine of Mayaheine

Godsday the 18th of Planting, Common Year 589

After a thorough investigation of the Shrine of Heironeous, the party moved on to investigate the next shrine, the Shrine of Mayaheine. Once their investigation was complete, the party set off to the northwest. With Rain leading the way, the party discovered a path into the forest. Before they could follow the path, 5 giant spiders descended from nearby trees. With Sarison casting spells and the rest of the party using swords and bows, the spiders were quickly dispatched. Alas, poor Naimi was bitten and poisoned!

Saturday, September 25, 2010

Into the Shrine of Heironeous

Godsday the 18th of Planting, Common Year 589

The party woke early and continued their investigation of the valley. In short order a set of stairs was found carved into the hillside. Following the stairs, the adventurers came upon a plateau where sat two shrines next to a cloudy lake. The shrines were in disrepair and when the party entered the first of the two, they found it to be a defiled shrine to Heironeous. A search of the blood and feces covered shrine revealed holy writing on the base of the statue of Heironeous.

Naimi insisted that the party cleanse the shrine so the group went to the lake to get water. While filling their water skins, the group thought they heard something moving through the lake. Instead of investigating the noise, the party returned to the shrine and began to clean it. With Schmidt keeping watch, the party cleaned the blood, feces, and evil writing from the statue of Heironeous.

Things took a turn for the worse when Schmidt sounded the alarm. Someone was approaching the shrine! The party hid behind the base of the shadow and watched as a band of ten skeleton warriors entered the shrine. Before the skeletons could act, Sarison cast a web on them and the party methodically smashed the skeletal warriors to pieces.

Once the battle was finished, Rain and Naimi went to work on deciphering the meaning of the writings on the base of the statue. With a bit of effort the two were able to determine the phrase to utter to cause the statue to move and a stairway to a lower level was revealed. Naimi descended but was immediately injured by a glyph of warding. Rain and Sarison determined that there were two other glyphs in the shrine and steered clear of them.

The stairs ended in a study filled with religious tomes. Rain searched the room and found secret doors on the east, west and north walls. The rooms behind the secret doors were filled with more religious tomes, divine scrolls, holy symbols, twenty vials of holy water, an enchanted light mace, an enchanted chain formed from black metal, and five potions of cure light wounds. Taking what they needed, the party went back up the stairs and caused the statue to move back to its original position covering the secret entrance to the lower level of the shrine.

Sunday, August 29, 2010

Beware the Owlbear

Moonday the 17th of Planting, Common Year 589

The day started with the party shopping for supplies after the celebration held in honor of them dispatching the manticores near Fairhill. Iron rations were purchased and Evro Schmidt, the hired fighting man, was outfitted for further adventure.

The group decided to follow a map that Sarison found tucked between the pages of a spell book recovered from an abandoned keep. The trip would take the adventurers deep into the mountains so they had to make arrangements for the long journey. Nirden, a Fairhill resident was hired at the sum of 1 silver coin per day to manage the party's farm and care for their horse. With the last details taken care of, Sarison, Rain, Naimi, and Schmidt set off for the foothills.

On the first day out of town, the party ran across three goblins traveling in the opposite direction. Being that the adventurers are a stealthy lot, they were able to hide in the brush and let the goblins pass without incident.

Another two days went by quietly and the party soon found itself in the cooler clime of the higher elevation. Rounding a corner of a mountain pass, the party was surprised to run smack into an owlbear. Sarison managed to slow the creature by casting a web about it as the rest of the party readied for the coming attack. The owlbear broke free and charged Schmidt who engaged the beast in hand to hand combat as the others fanned out and shot at it with their bows. Sarison contributed arcane missle fire before casting blink on himself and moving in with his staff at the ready. The owlbear was powerful and eventually overcame Schmidt and moved to attack rain. Naimi drew her mystical blade and moved in as both Rain and Sarison were injured. The combined efforts of the party won the day and afterward Naimi tended to the wounds of the others.

The wounds that Schmidt suffered were so grievous that the party had to camp for three days. Shelter was not a problem as Sarison found the owlbear's cave and Rain and Naimi helped him block the entrance with rocks. A few days worth of rations were saved as the party decided to dine on owlbear meat. It was quite delicious.

Once all party members were back on their feet, the journey continued. It took just another day to reach the valley shown on the map. After some searching, Naimi was able to find the path, now quite overgrown, indicated by the map. The sun was setting however, and the party was forced to camp rather than continue their journey.

Moonday the 24th of Planting, Common Year 589